The opening starts with the production company being shown, then it slowly fades from black to an establishing shot of a figure running around a track around the evening time. The next shot has the camera on the ground and facing the straight-away with nothing in sight except for the track. Then, the figure passes right in front of the camera, as if the figure just stepped over it. A medium shot of the side profile of the runner's face while he is running is now shown. The camera follows his face as he runs and the bleachers and trees can be seen in the background as they pass by. Next, is a point of view shot with the runner and the only thing seen on the screen is the ground, the runner's arms, and the runner's legs moving very quickly. The camera shifts to see a medium shot of the runner again, except now his face is seen head-on. We want this shot to demonstrate how hard the runner is working by showing the sweat dripping down and a tired, but determined look on his face. This next shot is when the runner gets injured. The camera is only showing his lower body and then all of a sudden he seems bend his leg in a weird way causing him to fall down. Now the final shot of this sequence is shown and it shows the runner holding his leg through a long shot with a painful look on his face.
The second part of the storyboard is going to switch from the flashback of the moment he got injured, to the present day. Hopefully I'll be able to get part 2 of the storyboard up by tomorrow.
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